Start Microsoft Visual Studio and select File > Open > Project/Solution.If you download the samples ZIP, be sure to unzip the entire archive, not just the folder with the sample you want to build.Windows Audio Session API (WASAPI) Core Audio APIs Media Foundation Operating system requirements Related topics SamplesĪudio, video, and camera Designing UX for apps Roadmap for apps using C# and Visual Basic Roadmap for apps using C++ Roadmap for apps using JavaScript Reference Use the MediaPlayer class demonstrated in the Background Media Playback sample. Instead, for general background audio playback of media, Only in communication scenarios as demonstrated by the VoIP sample. Playing audio in the background is supported by the Windows Audio Session API Low latency audio playback and capture.įor more information on adding audio to your app, see Quickstart: adding audio to an app.Capture of PCM audio using the Windows Audio Session APIs.Playback of audio using the Windows Audio Session APIs.Demonstrates how to implement the basic media transport controls in order to properly support background audio playback.Demonstrates how to opt-in to hardware audio offload on supported devices.Enumerating audio playback devices attached to the system and retrieve additional properties.The samples collection, and GitHub, see Get the UWP samples from GitHub.įor more samples, see the Samples portal on the Windows Dev Center. For more info on working with the ZIP file, Sure to unzip everything to access shared dependencies. Or you can download the entire collection as a single You can download this sample as a standalone ZIP file Note: This sample is part of a large collection of UWP feature samples. Shows how to do various audio related tasks using the Windows Audio Session API (WASAPI).
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