![]() ![]() The Barbarian is a very gear-oriented class, and our defensive skills can make up for a lot of shortcomings in gear. The advice below is geared towards Act 1, though with minor tweaks it holds up pretty well in Act 2 and Acts 3 & 4 (see bottom of post). You're going to need armor and resistances. Strength/Vitality gear, though it got you through Normal, Nightmare, and probably even Hell just fine, won't cut it anymore. Novarg left a solid answer that I can't confirm since I don't play anymore, but seems to address the changes in later patches that allow for a more damage-oriented build. With the changes to defensive skills such as Leap and War Cry, and in general making Inferno easier, some of this advice needs reevaluation. Note: At higher levels, you may want to swap out the Ferocity rune on Battle Rage for Into the Fray, essentially turning Battle Rage into a "piggyback" to extend the duration of Wrath of the Berserker.Note: This was written prior to patch 1.05. ![]() Hammer of the Ancients with the Smash rune is a great Elite/Boss killer. Leap and Furious Charge keep you in the thick of things, where you need to be, while generating extra fury. Frenzy, with its quick blows, leads to more crits and is a natural primary skill. Since crits extend the duration of your Battle Rage, dual-wield works best, with either a mace/axe (crit chance from Weapons Master ) or spear (attack speed from Weapons Master) in the main hand. Wrath of the Berserker is your "hard enrage," which you'll have to use more sparingly. The first is your everyday use enrage which, with this build, should be active more or less at all times with only one trigger at the beginning of combat. Your key skills are Battle Rage and Wrath of the Berserker. RAAAAAGE! This build is all about maximizing your "enrage powers," making you a self-buffing death machine. Barbarian build: The Inexhaustible Berserker ![]()
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